Where all rules and general information can be found.

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Each region contains 3 main areas, all areas can be bought separately if your Crew is close to them.
Some areas can be bought by multiple Crews, these are called Crew spots and form Crew Neighborhoods. You buy territory by pointing out the name of the territory you want to buy with dots or circles on the map. This is not obligatory, but it will help you gain more territory for your crew.
After a crew buys land, the price is raised by the crew leader's request, this is so that certain land doesn't constantly get passed from owner to owner.
Check the map out for more details.

[+] Regions
Northside: Icy and snowy area
The Banks: Big open field of snow, ice and the occasional wildlife - 300 BSC (0/6 Crew spots taken)
Mt. Northside: Giant mountain(s), they’re snowy. - 100 BSC (0/6 Crew spots taken)
Snowfall: Town covered in snow - 600 BSC

Nether Region: Generally untouched land, very green
Hollow Planes: Open forest area, the ground is oddly thin - 400 BSC (0/6 Crew spots taken)
Forbidden Town: Old ruined city, covered in plant life - 700 BSC
Lovely Isle: Super spooky island, there is a tribe located here and a volcano known only as Apocalypse. - 800 BSC

Eastward: Very modern area, highly sophisticated
Stormzone: Dangerous area, filled with random spurts of lightning and electricity which is produced here, a relatively open field but there are some towers built there meant to harvest energy for Skytown/Coinopolis. - 1000 BSC (0/6 Crew spots taken)
Skytown: City above the clouds, not as big as Coinopolis but much more high-tech - 1500 BSC
Coinopolis: Super big city with work and shit - 3000 BSC

The Remains: Deserted region, every town is usually a ghost town.
Dry-Tongue Desert: Huge desert - 400 BSC (0/6 Crew spots taken)
Crystal Canyon: Canyon with lots of mountains and rare items - 800 BSC (0/6 Crew spots taken)
Sandy Springs: Most populated/largest town in The Remains. (still not very high population) Water can be found here. - 500 BSC

Thanks to .fL for all the ideas.
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